Computer Assisted Instruction (CAI)
History, Evolution, & Future Promise
for Librarians in Cyberspace


 
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The Five Pioneers of CAI

Alfred BorkAlfred Bork
Bork is a physics professor at the University of California at Irvine where he has directed the Physics Computer Development Project for a number of years. That project produces computer-based material that can serve as the primary source from which first year physics is learned at Irvine. Bork’s major interest is the application of computing to physics instruction. His work strongly emphasizes concept mastery, self-paced instruction, and computer-resident testing.

Though his work beautifully demonstrates how computer / student dialogs can function and how graphics can be carefully and integrally used to enhance these dialogs, he does not argue that all instruction should be computerized, even in a subject like physics. Bork sees stand-alone computers as the major vehicle in the new generation of computer-assisted learning. He is also careful to point out repeatedly that good software in any reasonable quantity is more likely to be developed by software factories and institutes than by individual professors, teachers, or researchers.

Thomas DwyerThomas Dwyer
Dwyer was a computer scientist and educator at the University of Pittsburgh, who for a number of years ran a series of projects involving high school and junior high school teachers and students. The projects were characterized by an exploratory approach to using computing, one which tended to depend upon and generate a new way of looking at learning in the school, one which Dwyer himself dubbed “Solo-Mode” learning. In such learning, the teacher provides the framework but the pupil must work autonomously, learning to “fly solo.” This mode Dwyer contrasted with the more usual classroom situation that keeps the teacher in complete control and has the student “flying dual.”

Dwyer’s work stressed a heuristic, exploratory approach based on principle rather than a closed one based upon a formula of what to do. He placed a heavy dependence upon the teacher as a supportive human being, stressed that the teacher is crucial, and addressed teacher education as a major concern of any attempt to use computing broadly and creatively in schools. Though much of the solo work dealt with math and physical science, Dwyer’s work through solo and elsewhere also applied computing to other subjects, including music.

Arthur LuehrmannArthur Luehrmann
Luehrmann is now associated with the Lawrence Hall of Science at Berkeley, where he directs projects to integrate computing into museum science exhibits to make them interactive, and projects to teach computing to a broad, general public served by the museum. Prior to going to Berkley, he was a professor at Dartmouth and was involved in many successful projects there applying computing to instruction.

As several of his article titles suggest, his strongest emphasis is upon the computer as a new and fundamental technology worthy of study on its own. He sees the mass impact of this new technology as very substantial and stresses the need for popular literacy, the need for everyone to acquire programming skills. Though trained as a physicist, Luehrmann’s work has dealt with applying computing in many instructional areas.

Seymour PapertSeymour Papert
A professor of mathematics and an educator at M.I.T., Papert is best known for his development of the LOGO language and its application to teaching computing and mathematics to young children.His major thrust definitely is to teach a way of mathematical thinking that young children can intuitively master.

By encouraging anthropomorphizing, play and intuitive guesswork he tries to capitalize upon the existing insights and mental frameworks of children. His strong attention to how and what children are thinking is in part based upon his extended association with Piaget in Switzerland. Papert’s work has been exploratory, centering on children’s use of computing and emphasizing almost exclusively the child learning to program. It has included imaginative use of robots, graphics, and sound as a child-attractive alternative to traditional textual output. Throughout, the computer tends to be used to create a problem-rich environment, presenting the child with interesting, challenging problems that require a computer for solution.

Patrick SuppesPatrick Suppes
Suppes is a philosophy and mathematics professor at Stanford, where he pioneered the development of computer-assisted instruction.

His work stressed the applicability of the computer to skill areas such as mathematics, logic, and language. It aimed to produce complete courses of instruction to be delivered by the computer. He has always stressed how little we know about learning but has carefully used what is available to design a considerable quantity of computer-assisted instruction. Lastly, Suppes work stresses individualized learning and increased educational productivity.

   

 
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© Created by: Walter Valero, GSLIS 747 - Queens College
Contact: wvalero@york.cuny.edu
Last updated: 15 December 2004
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