Bai, Xin

Curriculum Vitae

  1. Education


    Degree Institution Field Dates
    EDD  Columbia University  Maths, Science, & Technology  2008 
    BA  Jilin University  English  1994 
  2. Full-Time Academic Experience


    Institution Rank Field Dates
    York College, CUNY  Assistant Professor  Educational Technology  2008 - present 
    China Agricultural University  Assistant Professor  English  1994-1996 
  3. Part-Time Academic Experience


    Institution Rank Field Dates
    Teachers College, Columbia University  Adjunct  Instructional Technology and Media  2003 - 2009 
  4. Non Academic Experience


    Place of Employment Title Date
    Whole Systems International  Chief Learning Architect  2004 - 2009 
    Commerce One  Senior Software Developer  2000 - 2002 
  5. Employment Record At This Institution

    Rank Dates
    York College, CUNY  2008 - present 
  6. Publications In Field Of Expertise

    1. Books:
    2. Papers in Professional Journals:
      1. Articles:

        Bai, X., Duncan, R. O., Horowitz, B., Glodstein, S., Graffeo, J., Lavin, J.. "The Added Value of 3D Simulations in Healthcare Education." International Journal of Nursing Education. 4(2) 2012: 67-72.

        Bai, X., Lavin, J, Duncan, R. O.. "Are we there yet? Lessons learned through promoting 3D learning in higher education." The International Journal of Learning. 18(6) 2012: 1-14.

        Bai, X; Smith, M.B.; Rajaravivarma, R.. "Affordance of Ubiquitous Learning through Cloud Computing." International Journal of Computer Systems Science & Engineering. 26(5) 2011: pp. 1-8.

        Bai, X; Fusco, D. "Interdisciplinary Collaboration through Designing 3D Simulation Case Studies." The International Journal of Multimedia & Its Applications. 3(1) 2011: pp. 101-109.

        Bai, X., Smith M. B.. "Promoting Hybrid Learning through a Sharable Elearning Approach." Journal of Asynchronous Learning Networks. 14(3) 2010: pp. 13-24.

        Bai, X., Smith M. B.. "Toward a Generic Mobile Learning Framework." Ubiquitous Learning: An International Journal. 2 2010: pp. 95-105.

      2. Proceedings:
        1. Refereed Proceedings

          Bai, X., Lavin, J, Duncan, R. O.. "Are we there yet? Lessons learned through promoting 3D learning in higher education." The Learning Conference. 2011: .

          Bai, X., Horowitz, B., Duncan, R. O., Glodstein, S., Graffeo, J., Lavin, J.. "Designing Case Studies through 3D Simulations for the Health Professions." Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications. AACE. 2011: .

          Bai, X., Fusco, D. "Enhancing Education in the Health Professions through 3D Simulations in a Social Networking Environment." Global TIME: Global Conference on Technology, Innovation, Media & Education. 2011: pp. 277-282.

          Bai, X. "Affordance of Ubiquitous Learning through Cloud Computing." The 5th International Conference on Frontier of Computer Science and Technology. 2010: pp. 78-82.

          Bai, X. "Promoting a Ubiquitous E-learning Framework." IEEE International Conference on Computer Science and Information Technology. 2010: .

          Bai, X., Smith M. B.. "Creating Automated Self Paced E-Learning Environments." Proceedings of World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education. 2009: pp. 2381-2387.

          Bai, X. "Encouraging Reflection in Simulation Games." Cognition and Exploratory Learning in Digital Age. 2009: .

          Bai, X. "Intelligent Tutors In Educational Simulation Games." International Conference of Education, Research and Innovation. 2009: .

          Bai, X., Black, J.B.. "Embedding Reflective Agent in Educational Simulation Games." International Conference on Computers and Advanced Technology. 2009: .

          Bai, X., Black, J.B.. "Promoting Reflective Thinking through Simulation Games in Education." American Educational Research Association. 2009: .

          Bai, X., Black, J.B.. "Promoting knowledge transparency in a user-centered learning environment." Cognition and Exploratory Learning in Digital Age. 2008: .

          Bai, X., Black, J.B.. "Simulation in a Transparent System." Proceedings of World Conference on E-Learning in Corporate. 2008: .

          Bai, X., Black, J.B.. "Promoting Explicit Knowledge Representation in Educational Simulation Games." International Conference of Education, Research and Innovation. 2008: .

          Bai, X., Black, J.B.. "Learning Through the REflective Agent Learning Environment Project World Simulations." Association for Psychological Science. 2008: .

          Bai, X., Black, J.B.. "A Generic Framework to Support for Reflective Thinking in Simulation." American Educational Research Association. 2008: .

          Bai, X., Black, J. B. & Vitale, J.. "REAL: Learn with the Assistance of a Reflective Agent.." Agent-Based Systems for Human Learning. 2007: .

          Bai, X., Black, J.B., Vikaros L., Vitale, J, Li, D., Xia, Q., Kim, S., Kang, S.. "Learning in One’s Own Imaginary World.." American Educational Research Association. 2007: .

          Bai, X., & Black, J. B.. "REAL: an Agent-based Learning Environment.." Agent-Based Systems for Human Learning Conference,. 2006: .

          Bai, X. "Modeling Users Through Self-Reflection in Simulation Games." Association for Psychological Science. 2006: .

          Bai, X., Black, J.B.. "REAL: a Generic Intelligent Tutoring System Framework.." Proceedings of Society for Information Technology and Teacher Education International Conference. 2005: .

          Bai, X., Saravanos, A. & Black, J.. "REAL: Facilitate Thinking in an Object-oriented Way. In." Proceedings of World Conference on Educational Multimedia, Hypermedia and Telecommunications. 2005: .

          Bai, X., & Black, J.. "TALE: a Teachable Agent Embedded in an Intelligent Tutoring System.." Proceedings of World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education. 2004: .

        2. Non-Refereed Proceedings
    3. Chapters in Books:

      Lavin, J., Bai, X.. "Developing 3D Case Studies for Authentic Learning Experiences." Cases on 3D Technology Application and Integration in Education. 2013: pp.150-173.

      Bai, X.. "Promoting Blended Learning through an Adaptive and Scalable E-Learning Framework." Blended Learning Environments for Adults: Evaluations and Frameworks. 2012: pp. 115-127.

      Bai, X., Black, J.B.. "Enhancing Intelligent Tutoring Systems with the Agent Paradigm." Intelligent Tutoring Systems in E-Learning Environments: Design, Implementation and Evaluation. 2010: pp. 46-69.

    4. Government Reports or Monographs
    5. Book Reviews:
  7. Other Publications

    1. Books:
    2. Papers in Professional Journals:
      1. Articles:
      2. Proceedings:
        1. Refereed Proceedings
        2. Non-Refereed Proceedings
    3. Chapters in Books:
    4. Government Reports or Monographs
    5. Book Reviews:
  8. Presented Papers, Lectures, And Exhibitions And Performances

  9. Work In Progress

    1. Books in progress:
    2. Papers in Progress:
    3. Papers submitted to journals for consideration:
    4. Research in progress:
  10. Professional Honors, Prizes, Fellowships

  11. Grants-In-Aid

    Whole Systems International, Promoting Educational Technology. 2014-2016: $5,911.

    CUNY, PSY-CUNY: Towards a Generic Mobile Learning Environment. 2013-2014: $3,477.

    WSI, Educational Technology. 2013-2015: $5,911.

    CUNY, Faculty Fellowship Publication Program (FFPP). 2013: Course Release.

    CUNY, Workforce Development Initiative: Workforce Development for Multidisciplinary Collaboration through 3D Simulations. 2011-2012: $12,000.

    CUNY, PSY-CUNY #42: Developing an Immersive 3D Learning Environment for Student Teaching. 2011-2012: $3,500.

    CUNY, PSY-CUNY #41: Collaborative Elearning. 2010-2011: $5,555.

    CUNY, Workforce Development Initiative: Workforce Development for Allied Health Professions through Computer-based Simulations. 2010-2011: $14,500.

    CUNY, Incentive Grant Programs: 3D Simulation. 2010: $12,000.

    CUNY, EPortfolio: Making Connections. 2009-2010: $8,000.

    CUNY, Ebook. 2010-2011: $9,700.

    WSI, Promoting Educational Technology. 2010-2011: $6000.

  12. Institutional Service

    1. Service to the Department
    2. Service to the School
    3. Service to the College
    4. Service to the Graduate Center
    5. Service to the University
  13. Offices Held In Professional Societies

  14. Other Professional Activities And Public Service

  15. Teaching Activities At This Institution

    1. Courses Taught (List)
    2. New courses/programs developed (list):
Bai, Xin
 

Bai, Xin
Assistant Professor
Teacher Education