Multiplayer Classroom: Team-Teaching the Art & Sound of Video Games Across Two Disciplines
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from 12:00 PM to 01:45 PM
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In Fall 2012, we taught a pilot course called The Art & Sound of Video Games. Given that the experience of playing a game is both visual and aural, both sight and sound needed to be explored in tandem in order to fully engage this medium that is now only forty years old. Not only did we team-teach and have to negotiate our teaching styles and attitudes, we also had to think about video games from the perspectives of two different disciplines: art history and music.
Over the course of the semester, we negotiated the landscape of interdisciplinary team-teaching and as a result were able to engage students in a way that would not have been possible with one instructor from a single discipline.


